Friday, July 1, 2011

Introducing - Starlanders





Starlanders © Corey Breen
Logo Design By Corey Breen
Illustrator & Photoshop



Starlanders © Corey Breen
Logo Design By Corey Breen
Illustrator & Photoshop



Starlanders © Corey Breen
Logo Design By Corey Breen
Illustrator & Photoshop

Starlanders © Corey Breen
Logo Design By Corey Breen
Illustrator & Photoshop


For the last month or so I've been working on my Concept Art Portfolio. I've been talking about it for a while online now, and I'm finally ready to start sharing what I've been working on. My idea for the portfolio is to basically create a video game as if I was hired to be the concept artist. I set out to create an original world with characters, environments, vehicles, weapons, logos and world maps.

I decided on a basic premise of a combination of Mass Effect mixed with GI Joe. The pitch is basically GI Joe in outer space! A strike team is formed of the best military aliens in the galaxy to quell a rising secret terrorist organization who is looking to usurp the allied planets government (that has been seeing more and more corruption in recent times).

The General of the coalition's armies decides he needs a covert team to take out the growing fraction of government rebels. It is done in secret so as not to tip off the ever increasingly corrupting allied government and the terrorist organization itself. The best military aliens are put together on a team to destroy this new organization as it gains steam throughout the galaxy.

So that's the pitch, and this past month or so, I have been exclusively working on character design first. I have designed about 17 all new, completely original characters for the strike team, code-named, Starlanders, and the terrorist organization, who call themselves the RukRym. I have just done pencils for them right now, and that's hat I'll be sharing first. I mean to ink and digitally color or tone some of them too before I start on doing landscape design next.

So for the next two weeks or so, I will be posting each character design I have done so far.

I hope you like it, and I hope to get your feedback on the characters, and my progress so far, so I can continue to make this a true concept art portfolio that I can really show off! What you are going to see is what I really love to do above and beyond all other things. I LOVE to come up with ideas, plots, characters, designs, fashions, and costumes. I am REALLY proud of how this is all coming together so far. Starting to really fall in love with this idea, and the characters I have created so far.

SO, get ready for a lot of character drawings coming up for the next two weeks or so!

I need a cool tag-line or the concept... I'll try to come up with something. It's gonna be a very political "game"/ concept, much like the politics in Star Wars or Game of Thrones. It'd have a LOT of backstabbing and betraying, where you have no idea what aliens are vying for power or REALLY actually belong to the terrorist organization or not. This game (if it was real and ever made) would be full of not being able to trust anyone, especially the character you would be controlling at any given time, which you would be able to choose or a specific mission.

I want a game where you have an RPG like system, but no one main character. You form your team VERY early on for the most part, but as you go on missions you get to choose what main character you want for that mission. As you play you make decisions and fight in battles that effects people deflecting to the other side, or coming over to your side, or dying, even. That's why I wanted to design a majority of the characters as "shady" looking, where you think they may be a good guy or bad guy, but really, you have no idea. So keep that in mind as I unveil the characters. All are suspect as to their true intentions. Are they working for their own race, are they infiltrating the government by being on the strike team. Or are they legit enforcers who will stop at nothing to stop anyone from exciting anarchy in the galaxy?

I'll explain more as the weeks go on!

CjB

No comments:

Share

Share/Bookmark